Don’t wait for 2014 to start working toward your goals – start today. I can’t run a marathon today, but I’ve got 40 weeks to sort it all out. I was one of those people who’d make resolutions on New Year’s Eve. And then by the middle of January, I’d be back to my old ways. Come the following New Year’s Eve, I’d be back to make promises I deep down inside knew I wouldn’t keep. Don’t waste any time working towards your goals. And don’t wait for a new year to get started – start today.
Earlier this month, I did an audit of all the Kickstarter projects I backed. I found four projects to be extremely behind schedule with posting updates.
- Help Support Beekeeping
- Mars: Daedalus Two – A Sci-Fi Graphic Novel
- ANIMUSIC 3
- The Sons of StarCraft
I shared my findings with Kickstarter, ANIMUSIC, and Sons of StarCraft on Twitter (the other two of the projects aren’t Twitter-cool yet). After all, the Internet is made for sharing your displeasure with as many people as possible.
Update: It pays to call people out when they have scumbag moments… that last over 6 months. Two of the four rotten eggs have come forward.Read More
UI and UX designers battle ferociously to create something that is both beautiful (UI) and a pleasure to use (UX). When I interact with something that isn't gorgeous and functional, I blame a flaw in this holy union. When something is beautiful, but totally hard to use, I blame the UX designer. When something feels awesome to work with, but is fucking atrocious to look at, the UI designer takes the blame. But earlier this week when I went to watch some StarCraft 2 videos, I learned that behind every bad user experience, there isn't always a bad UX designer or UI designer. Sometimes, things are just out of their hands.
This past weekend I beat the fourteenth entry in the Final Fantasy series, A Realm Reborn. In recent years, the series has received a lot of flak, and the terrible initial release of Final Fantasy XIV only validated these claims. Yet, in their moment of darkness, it seems Square Enix assembled a team of developers who knew exactly what the Final Fantasy series needed. These developers pulled a Phoenix Down out of their bag and threw it on this game. What came back to life was a truly magical gaming experience.
It's time to keep Kickstarter honest. Founded in 2009, Kickstarter is a crowd-funding platform for people with great ideas who need a little capital to make them happen. If you see a project you like, you pledge a certain amount and based on that amount you are promised a reward if the project succeeds. But there's a catch.